Category: graphic design

  • Senior Production Week #8

    Senior Production Week #8

    It’s good to have the team back together after MassDigi!  And I’m super impressed by the connections the team was able to make while over there. Plus, Micropup & Keeper now has a bit more of an internet presence after Maggie has set up, and is maintaining, a twitter (micropup’s…

  • Senior Production Week #7

    Senior Production Week #7

    While there’s still more to do with Sprout’s animations, this week I got started on animating a couple new characters! Keeper’s got a whole roster of characters for the player to interact with. So over the next few weeks I’ll be creating some basic animations for each of them. To…

  • Senior Production Week #6

    Senior Production Week #6

    With project deadlines in other classes snatching up most of my time this week, I was only able to get working on a few of Sprout’s animations. With that in mind, the main task I wanted to tackle this week was redoing the “harvest” animation. I mentioned this in my…

  • Senior Production Week #5

    Senior Production Week #5

    A big part of this week was tweaking and modifying a few of the animations from the last few weeks, so they work a bit better in engine. But I also worked on a few new animations too. Swimming is now a thing! Instead of just being booted back to…

  • Senior Production Week #4

    Senior Production Week #4

    I worked on a pretty random assortment of animations this week ranging from jumps, to glides, to ledge hanging. Another big part of this week was actually implementing animations in engine, which was super exciting. I went through and exported out the joint motion of all the individual animations, as…

  • Senior Production Week #3

    Senior Production Week #3

    After getting some great feedback from the team last week, I went back and tweaked and polished up the idle, walk, and jog animations.  And I’m pretty happy with how they turned out: I changed up the idle quite a bit. My first version of the animation had Sprout kinda…

  • Senior Production Week #2

    Senior Production Week #2

    After rigging Sprout over the weekend, this week I actually got around to animating the character. On the docket this week was basic locomotion; idle, walk, run, and jump. I only got to the first three, so I plan on pushing the jump to next week. This was a first…

  • Senior Production Week #1

    Senior Production Week #1

    Time to get started! This was the first week of classes here at Champlain. And for our team, work began on Monday. We had our first meeting of the semester, and it was nice to reconvene and review the things that we’d discussed in December. Before winter break, we created…