Category: animation

  • More Pose-to-Pose Shenanigans!

    More Pose-to-Pose Shenanigans!

    This is my second attempt at using the pose-to-pose workflow outlined by Chester Sampson in his video “The Ultimate Animation Workflow for Beginners”. I wrote a bit about this workflow in my last post and I was actually kinda psyched to use it again. Much like last time, this method…

  • Workflows and Weapon Inspections…

    Workflows and Weapon Inspections…

    A couple months ago I stumbled across a fantastic tutorial by animator Chester Sampson about his approach to a pose to pose workflow. In the video, he outlines a super streamlined way to start the blocking phase of an animation; Create golden poses and then use progressive spacing to create…

  • Pig Walk Cycle!

    Pig Walk Cycle!

    Last year I posted a few animations involving cycles, which included an idle, a walk, a run, and a jump. They were an interesting challenge to tackle, even if all of them were pretty simple and straightforward examples of each motion. Well, I’m circling back to cycles this week and…

  • Hit Combo!

    Hit Combo!

    Happy Star Wars Day! Outside of work, it’s not often that I create animations based around specific fandoms or IP. While it’s genuinely fun to create fan art, most of the time I want to invent my own little stories or worlds for my animations to exist in. But I…

  • Sitting and Standing!

    Sitting and Standing!

    This week I have another classic animation exercise to share; Animating a character sitting down and standing up. There’s nothing too exciting here as far as the motion goes. He plops down and then he jumps up. That being said, I tried to throw in a tiny bit of storytelling…

  • Laughing!

    Laughing!

    I started to introduce a wee bit of character interaction with my lifting object animation, and this next motion pushes that idea a little further. Originally I just wanted to practice animating a character laughing. Simple enough! But it needed some context; What was the character laughing at? I could’ve…

  • Lifting Things!

    Lifting Things!

    Another “tried and true” animation exercise is having a character pick up a heavy object. Up until this point, I’d had plenty of practice with characters interacting with objects, but it was mostly small stuff (a ball, a juice box, a hammer, etc). So giving a character something a bit…

  • Creating Contrast!

    Creating Contrast!

    I have a super basic animation to share this week, and it helps illustrate a crucial animation concept: Contrast! As you can see, this character reaction animation really just consists of two key poses. A hunched over pose and an upright pose. This two pose set-up is very similar to…

  • Acting with a Prop!

    Acting with a Prop!

    It’s been a little while! I decided to take a mini social-media break at the end of the year. Since June of 2023, I’ve been posting on a nearly weekly basis both here and on Instagram, ArtStation and YouTube (Well sort of…November and December were a bit of a lull).…

  • Fall Animation Challenge: The Results

    Fall Animation Challenge: The Results

    Just another quick update! Last month I wrote about participating in Sir Wade Neistadt‘s animation challenge during October and November. It was a genuinely great time, and I feel like it really put my animation skills to the test. Between working with a strict deadline and animating a dance (a…